home *** CD-ROM | disk | FTP | other *** search
- -----------------------------------------------------------------------
- Jane's Combat Simulations:
- Longbow 2 v2.07F
- -----------------------------------------------------------------------
-
- (C) 1997, ORIGIN Systems, Inc. This document may not, in whole or part,
- be copied, photocopied, reproduced, translated, or reduced to any
- electronic medium or machine readable form without prior consent, in
- writing, from ORIGIN Systems, Inc.
-
- ORIGIN Systems, Inc. believes the information contained in this
- document is accurate and reliable. ORIGIN Systems, Inc. reserves the
- right to update this manual at any time and without notice.
-
- To find out the latest information about Longbow 2, as well as other
- Jane's Combat Simulation products, please check out our Internet Web
- site: http://www.janes.ea.com
-
- -----------------------------------------------------------------------
-
- This file has been provided as a supplement to any documentation for
- Longbow 2. It details last-minute information, as well as some of
- the most common questions and answers.
-
- To print a hardcopy of this file, click on File and select Print
- from the menu above.
-
- -----------------------------------------------------------------------
-
- I. New Features and Manual Updates
- -A. New Information
- -B. Documentation Updates
- II. Troubleshooting
- -A. Joysticks
- -B. Resizing Desktop
- -C. Third-Party Screen Savers (Windows 95)
- -D. DirectX (Windows 95)
- -E. Autorun (Windows 95)
- -F. Frame Rate Help
- -G. Additional Help
- III. Improving System Performance
- IV. Customer Service / Tech Support
-
- -----------------------------------------------------------------------
-
- I. NEW FEATURES AND MANUAL UPDATES:
-
-
- A. New Information:
- - When you complete a campaign and save your progress, your
- savegame will be deleted since the campaign has been
- completed.
- - You can change your pilot's callsign, squad name and division
- without erasing the pilot record. If you change the pilot's
- name, it will replace the pilot record.
- - When using the SMALL install size, users may occasionally
- experience slight hesitation in flight when a speech phrase
- is loaded off of the CD and played. With the NORMAL and LARGE
- sizes, those speech files are copied to the hard drive and
- there is no pausing. If you have enough hard drive room, and
- you object to the pausing, we suggest use of the NORMAL option.
- - The pop-up boxes with menu selections (e.g. the Multiplayer
- options menu) can be cycled through backwards by holding down
- the SHIFT key and left-clicking.
- - While in the in-flight NAV map (ALT-N in flight) hitting
- Pause Game will pause the entire game, allowing you to study
- the map and make adjustments without worrying about flying
- over a SAM site or other threat.
- - When you generate a random mission, if you choose random enemy
- quality, you may be given CAT III enemies which will not be too
- challenging for the experienced player. For a good challenge
- select CAT II (medium) or CAT I (hard) enemy quality.
- - You can create your own unit insignia. To do so, create a 256
- color bitmap file and copy it into the Janes\Longbow2\PData
- directory. Name the bitmap file the name of your unit. For
- example, if your unit is the 5th Armored Battalion, rename
- your BMP file to 5th Armored Battalion.BMP. The pictures look
- better if they are square. The picture will be resized auto-
- matically, however, you may get better results if you resize it
- to 60x60 using a graphics editor.
- - The summary panel of the mission planner can be used to quickly
- edit mission data. Look for subtle underlining of fields that
- you can click on to activate drop lists.
- - In multiplayer mission planning, the CP/G edit field is only
- active when at least one human player is not assigned to a
- seat. One of the unassigned players can then be assigned to
- the CP/G seat by the helicopter's pilot player.
- - In multiplayer mission planning for two team scenarios, data
- changes by the opposing team are indicated by small red icons
- on the summary panel. This is to alert you that your computer
- does not have these changes yet. Although you are not allowed
- to see the opposing teams flight plans, the game engine on each
- player machine needs this data to properly create the mission.
- Wait until the opposing team has sent their changes and the red
- symbols have disappeared before leaving the mission planner.
- - In the game, the various maps are refered to with both a name
- and two numbers in parentheses. Here is how to interpret the
- different numbers:
-
- In Game Map
- ------- ---
- NTC (0,0) National Training Center
- AZR (6,0) Eastern Azerbaijan
- AZR (3,0) Central Azerbaijan
- AZR (0,0) Western Azerbaijan
-
- B. Documentation Updates:
- - The Azure Rune (NTC) campaigns have been renamed from "Friend
- vs. Friend" to "US vs. US Equipment" and "Friend vs. Enemy" to
- "US vs. Russian Equipment."
- - The industry videos are not available.
- - There are no scrollbars in the Jane's Book text windows. To
- view the text, use the PG UP and PG DOWN keys or push your
- mouse forward to move the text up, and pull it backward to
- move the text down.
- - Multiplayer games are designated by a large dot instead of an
- X.
- - If you add a new waypoint before a waypoint with a preset
- loiter time (e.g. a recon waypoint) you must move the loiter
- time from the new waypoint back to the original action point.
- See the manual for instructions on how to do this.
- - While in the virtual cockpit (F4) view you can snap your views
- in different directions by holding down the ALT key and using
- the numpad direction keys (2, 4, 6 and 8). For example, to
- look back and right, hold down the ALT key and simultaneously
- press the numpad 2 and 6 keys. When you release the keys, the
- view will snap back to the front.
- - The AI pilot ratings are listed in parenthesis after the
- pilot's callsign. These ratings begin at 0% and increase as
- the pilot gains experience. The better the pilot does, the
- more the number will increase. If they do poorly, this number
- can decrease.
- - When you enter Instant Action it will retain whatever flight
- and realism settings you have. It will, however, turn the
- Invulnerable and Infinite Ammo options ON.
-
-
- -----------------------------------------------------------------------
-
- II. TROUBLESHOOTING
-
- A. Joysticks:
- If you experience any problems with your joystick or other input
- devices while playing the game, please refer to the Longbow 2
- Windows help file for troubleshooting hints.
-
- We have written several files for programmable joysticks for use with
- Longbow 2. These files are located in the JOYSTICK directory on
- Longbow 2 CD 1. Please see the joystick.txt file located on Longbow 2
- CD 1 for more information.
-
- B. Resizing Desktop:
- With some video cards, the desktop will occassionally be resized to
- 640x480 resolution when you exit the game. If this occurs, restart
- your computer and it should be restored back to your original graphic
- settings.
-
- C. Third-Party Screen Savers (Windows 95):
- We recommend that you disable any third-party screen savers
- (e.g. After Dark) while playing Longbow 2. If you have a third
- party screen saver running in the background you may experience some
- problems with the game. Please refer to the screen saver documentation
- for information on how to disable it.
-
- D. DirectX (Windows 95):
- When playing in Windows 95, Longbow 2 requires DirectX 5 drivers to
- run the game. Please see the Longbow 2 Install Guide for more
- information regarding DirectX.
-
- E. Autorun (Windows 95):
- If you experience problems with the autorun menu no longer appearing,
- when you insert CD 1, run the game by clicking on your Windows start
- button, select Programs..Jane's Combat Simulations..Longbow 2..
- Longbow 2. Once in the game, exit back to the operating system.
- This should restore the autorun feature.
-
- F. Frame Rate Help:
- ** For optimum Longbow 2 performance, your machine should be optimized.
- For tips on this, see the Improving System Performance section below.
-
- Longbow 2 supports a wide range of machine performance levels as
- specified in the minimum and recommended machine specifications on the
- box and in the Install Guide. Additionally, players tend to have
- differing preferences in the trade-off between visual look and frame
- update rate. For some, frame rate is everything and they are willing
- to give up some visual quality to achieve this. For others, visual
- quality is paramount and frame rate is incidental. Most players are
- somewhere in between.
-
- To properly support this range of machines and preferences, the
- graphics in Longbow 2 are designed for easy customization. This
- section will describe how to best adjust the parameters to suit your
- machine and personal preferences. Remember, though, there is no free
- lunch. You cannot expect to get fast frame rates and ultimate visuals
- on the minimum spec machine.
-
- When you installed Longbow 2, a rough performance metric was run that
- set an initial condition for the graphics detail of either LOW, MEDIUM,
- or HIGH. To change this, type ALT-O while in flight or on the base,
- and select GRAPHICS and then choose LOW, MEDIUM, or HIGH. Click on
- ACCEPT to save the changes and fly the game. Working through these
- options will allow you to experience the full range in the trade-off of
- visual quality versus frame rate performance.
-
- Once you have settled on the rough setting, additional tweaking can be
- done through the use of the CUSTOM settings. Again, go to ALT-O,
- select GRAPHICS, and then select CUSTOM. The new screen will show a
- number of sliders and option boxes that are marked according to the
- rough setting you chose previously. You can adjust these and see the
- results on the screen in flight.
-
- The most important slider for performance is the HORIZON DISTANCE.
- Changing it will have the most influence on the nominal frame rate of
- the game. Note that the rough setting of "LOW" does not even bottom
- out this slider. Setting "LOW" graphics and then moving it all the
- way to the left is especially useful for those that try to run this
- product on a below-spec machine or just prefer the ultimate in fast
- frame rate. Also, TERRAIN DETAIL (the polygonal complexity of the
- terrain), TERRAIN LIGHTING (real-time lighting), and SKY TEXTURE
- (on/off) all affect the nominal frame rate.
-
- In certain situations, the frame rate may slow down when there is a
- lot of visual activity on the screen. OBJECT DETAIL can be turned
- down to fix this in situations where there are many objects on the
- screen. It is also useful to turn this setting to its lowest when you
- are having performance issues in the Virtual Cockpit (you should also
- turn COCKPIT ROTOR off). SHADOWS, EXTERNAL STORES and OBJECT LIGHTING
- also have a significant effect on frame rate when there are many
- objects in the scene. Finally, when there is lots of smoke or tracer
- fire slowing things down, you can adjust this back by tweaking SPECIAL
- EFFECTS, SMOKE DENSITY, and SECONDARY SMOKE EFFECTS.
-
- Note: The TERRAIN RESOLUTION option under BASE SCREENS in the ALT-O
- Options screens controls the visual quality of terrain texture.
- Changing it will alter the installed size of the game and the amount
- of time necessary to decompress new battle maps, but will have little
- significant effect on the frame rate of the game.
-
- G. Additional Help:
- For additional help and information on the game, please see the
- Longbow 2 Windows help file. To open this file, insert the Longbow 2
- CD 1 into the drive and the autorun should come up. Select Help.
-
- -----------------------------------------------------------------------
-
- III. IMPROVING SYSTEM PERFORMANCE:
-
- Windows has several hardware options available to optimize
- performance. Go through the following steps in order to check these
- options.
-
- 1. Right-click on the My Computer icon.
- 2. Left-click on the Properties option. This will open the System
- Properties box.
- 3. Left-click on the Performance tab.
- 4. Left-click on the Graphics button and move the Hardware
- Acceleration slider to None (this may not work with some video
- cards).
- 5. Left-click on OK.
- 6. Left-click on the File System button. Move the Read Ahead
- Optimization option slider to Full (Hard Disk tab).
- 7. Left-click on the CD-ROM tab and move the Supplemental Cache Size
- slider to Full.
- 8. Make sure the Optimize Access Pattern is set correctly for your
- CD-ROM speed.
- 9. Left-click on OK, and then on OK again.
- 10. Windows 95 will then display a message stating you need to re-boot
- your computer before these changes will take effect. Left-click on
- YES to re-boot your system.
-
- -----------------------------------------------------------------------
-
- IV. CUSTOMER SERVICE / TECH SUPPORT:
-
- If you have any further trouble or questions, please feel free to
- contact us in any of the following ways:
-
- ORIGIN Phone Tech Support: (512) 434-HELP (512) 434-4357
- ORIGIN FAX Tech Support: (512) 795-8014
- ORIGIN Web Tech Support: http://www.origin.ea.com/tech
- ORIGIN Internet Tech Support: support@origin.ea.com
- ORIGIN Internet FTP Site: origin.ea.com
- ORIGIN Tech Support Mailing Address:
- ORIGIN Systems
- C/O Customer Service
- 5918 West Courtyard Drive
- Austin, TX 78730-5036
-
-
- * Longbow 2 Web Site:
-
- To find out the latest information about Longbow 2, as well as other
- Jane's Combat Simulation products, please check out our Internet Web
- site: http://www.janes.ea.com
-
- * Janes Web Site: http://www.janes.com
-
- * Customer Support around the world:
- You can also reach our other Customer Service departments located
- globally. Please consult the list below for the nearest office to your
- location.
-
- -----------------------------------------------------------------------
- Electronic Arts Ltd
- PO Box 835
- SLOUGH
- SL3 8XU
- ENGLAND
-
- Telephone: 01753 546465
- EA UK Internet Tech Support: uk-support@ea.com
- -----------------------------------------------------------------------
- Electronic Arts France
- Centre d'Affaires TΘlΘbase
- 4 Rue Claude Chappe
- 69771 Saint Didier au Mont D'Or Cedex
-
- Telephone: 04 72532500
- -----------------------------------------------------------------------
- Electronic Arts GmbH
- Pascalstra▀e 6
- 52076 Aachen
- GERMANY
-
- Telephone: 02408 940 555
- EA GmbH Internet Tech Support: desupport@ea.com
- -----------------------------------------------------------------------
- Electronic Arts SA
- Edificio Arcade
- Rufino Gonzßlez 23 bis. Planta 1¬. Local 2
- 28037 Madrid
- SPAIN
-
- Telephone: 1304-7091
- -----------------------------------------------------------------------
- Electronic Arts Sweden
- Business Campus
- JohanneslundsvΣgen 2
- 19481 Upplands VΣsby
- Sweden
-
- Telephone: 08 590 30151
- -----------------------------------------------------------------------
- Electronic Arts Victor Inc
- 2-4-12 Jingumae,
- Shibuya-Ku, Tokyo 150
- JAPAN
-
- Telephone: 813-5410-3111
- -----------------------------------------------------------------------
- Electronic Arts Pty Ltd
- P.O. Box 432
- Southport
- QLD 4215
- AUSTRALIA
-
- Telephone: 1 902 261 600 (95 cents per minute) ITM
- 7 days a week 10:00 AM to 8:00 PM
- If you are under 18 years of age, parental consent required
- -----------------------------------------------------------------------
-
- We would like to thank the Jane's Simulator Pilots who have sent in
- their questions, comments and excellent suggestions from all over the
- world! We hope you enjoy Longbow 2 and continue to send the critical
- commentary and "wish list" requests that make Jane's Combat Simulations
- the best that they can be!
-
- Read me file written by: Courtney "Irasthmus" McMillan and Myque
- "Perky" Ouellette.
-
- Edited by: Tuesday "Vyper" Frase and Kevin "Fiend" Kushner.
-
- -Good hunting. Out.
-